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The Player Window

Running a Session · The Player Window

This is a second window meant to be dragged to another monitor or shared on a call, so players see the map without seeing your DM-only notes and controls.

Open it from the Open Player Window button in the shared header, next to Compendium search, reachable from any tab, not just Active Campaign. It stays open across runs, clicking the button again just brings the same window forward instead of opening a new one, and it closes automatically when you close the main app.

Player Window showing the live battle map with the LIVE badge
The Player Window, mirroring the fight live on a second screen.

What it shows:

Turn order panel

Once an Encounter's turn order has actually started, a titled "Turn Order · Round N" panel appears for players: portraits, the current turn highlighted with a glowing ring, and anyone who's already acted this round dimmed and set off by a divider. Long names truncate instead of overflowing the panel. If the DM starts an Encounter but hasn't rolled turn order yet, it shows a plain "Waiting for battle to start" message instead of nothing, so players know a fight is coming.

A combatant hidden from players (via the map token popup or the Combatants list row) never appears in this panel either, same rule as everywhere else fog and visibility apply.

Turn Order panel showing Round 1 with the current turn highlighted
Turn order active, current turn highlighted with a glowing ring.

The hero screenshot at the top of this page shows the other state, "Waiting for battle to start," before the DM has rolled turn order.

There's a Pause button in the session rail if you need to rework the map without the players watching mid-edit, it freezes the second window entirely until you hit Resume.

Position lock and fullscreen

The Player Window normally follows your camera. If it is showing on a monitor lying flat on the table with real minis or tokens on it, that is a problem, every time you zoom or pan on your own screen the map underneath the physical pieces shifts. The lock toggle on the map's bottom-right camera controls fixes that: it snapshots the current view onto the Player Window, which then stops following you. Zoom and pan your own screen however you like, the table view does not move until you unlock. This is separate from Pause, which also freezes tokens, HP, and fog, lock only pins the camera. It clears on its own when the run ends.

The fullscreen toggle lives on the Player Window itself, a labelled button at the top center that fades away during play and comes back when you move the mouse. F11 toggles it, Esc exits. Fullscreen hides the window's title bar and the taskbar so the map fills the screen edge to edge, which is what you want on a dedicated table or TV monitor.

What players can do on their side

During a live fight the Player Window is not completely fixed to your camera:

  • Pan and zoom. Whoever is at the Player Window can move around the revealed map on that screen, by mouse drag and scroll wheel, or by dragging and pinching on a touch screen. It does not move your map or anyone else's. A Follow DM button appears once the view has moved away from your framing and snaps it back, and the view also resets on its own when you switch to a new map or location. This is independent of Pause and of the position lock, both of which only affect the base camera you are sending.
  • Inspect a token. Off by default. The Intel tool's Stat toggle, per category (Player, NPC, Monster), lets a token be clicked during an encounter to open a read-only panel with its full stat block and active conditions. A player character shows a character card (race, class, level, speed, initiative, passives, ability scores and saves). Turning it on for NPCs reveals a linked stat block to everyone, so consider plot-twist NPCs before enabling it.

The read-only web player link behaves the same way.

If you'd rather just post a snapshot somewhere (Telegram, for instance) instead of a live feed, use Export Player View from the session rail, it captures exactly what's currently revealed and lets you save or copy it as an image.