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How Dalang compares to other D&D tools

About Dalang

Dalang is a D&D campaign manager with a light live battle map and a one-link player view. It is local-first, DM-owned, and free. This page is an honest look at where it sits next to Roll20, Foundry VTT, World Anvil, Kanka, and Owlbear Rodeo, and where one of those is the better choice.

On this page The short version At a glance vs Roll20 vs Foundry VTT vs World Anvil and Kanka vs Owlbear Rodeo vs a docs setup When Dalang is not the fit

The short version

Most D&D tools fall into one of two camps:

  • Virtual tabletops (Roll20, Foundry VTT, Owlbear Rodeo) are built around running the tactical encounter online: maps, tokens, character sheets, dice, and often lighting and automation.
  • Worldbuilding wikis (World Anvil, Kanka, Legend Keeper) are built around writing and linking deep lore: articles, timelines, family trees, maps with pins.

Dalang sits between the two, deliberately smaller than either. It covers the DM's prep-to-table loop: write the world and house rules, prep locations, NPCs, and jobs that reference each other, run the session with a simple battle map, show players the current scene through one link, and keep an event log. It does not try to be a full VTT or a full wiki.

It is a good fit if you want your prep organised and one uncomplicated way to run and share a session, without a subscription, a big install, or a setup project. It is the wrong fit if you need tactical automation, dynamic lighting, integrated character sheets, or an encyclopedia-scale lore wiki.

At a glance

  Dalang Roll20 Foundry VTT World Anvil Kanka Owlbear Rodeo
Main purpose Campaign prep + light session running Online virtual tabletop Online virtual tabletop Worldbuilding wiki Worldbuilding wiki Shared battle map
Connected prep (locations, NPCs, jobs) Yes, core Limited Via journals and modules Yes, deep Yes, deep No
Live battle map Yes, light (grid, tokens, initiative, fog) Yes, full Yes, full + lighting No No Yes, map only
Character sheets and rules automation No Yes Yes, extensive Partial No No
Player-facing view One read-only live link, no sign-in Players join the tabletop Players join the tabletop Player-facing wiki pages Campaign pages you share Share the map link
Works fully offline Yes (desktop) No Yes (self-hosted) No No No
Price Free (desktop PWYW; web free in beta) Free tier + subscription One-time purchase Free tier + subscription Free tier + subscription Free tier + subscription
Where your data lives Local file, or your web account Roll20 servers Your server or a host World Anvil servers Kanka servers (or self-host) Owlbear servers

Other tools change often. Treat this as a rough map of the categories, not a live feature audit, and check each product for current details.

Dalang vs Roll20

Roll20 is a browser virtual tabletop for playing the game online: shared maps and tokens, integrated character sheets, a dice engine, and a marketplace of adventures and art. Your table logs in and plays inside it, often with voice and video.

Dalang is not that. It does not run the session inside itself, has no character sheets or dice automation, and no marketplace. Its battle map is a single shared view, not a space players move their own tokens around in.

Choose Roll20 if the online tactical session is the point and you want everyone acting on the same board. Choose Dalang if you mostly want your prep in order and a simple current-scene view to share, and you run the actual conversation on Discord, at a table, or by post.

Dalang vs Foundry VTT

Foundry VTT is a one-time-purchase virtual tabletop you host yourself or through a service. It is powerful and highly extensible: dynamic lighting, deep system automation, and a large module ecosystem. That power comes with setup and upkeep, a server to run, modules to manage, updates to keep on top of.

Dalang has none of that surface. The desktop app is a single download that keeps a local file; the web app is a login. There is nothing to host and nothing to configure before you can prep.

Choose Foundry if you want a serious tactical VTT and do not mind running it. Choose Dalang if that is more machinery than your game needs and you would rather spend the time prepping.

Dalang vs World Anvil and Kanka

World Anvil and Kanka are worldbuilding platforms. They are built for writing large amounts of interlinked lore, articles, characters, locations, organisations, timelines, and family trees, and they have campaign-management features layered on top. World Anvil leans toward long-form worldbuilding and publishing; Kanka is lighter and more campaign-focused, with a generous free tier and a self-host option.

Dalang's prep model is smaller and more opinionated. It gives you a fixed set of things a DM needs to run sessions of a published-style adventure, a two-level location hierarchy, NPCs tied to locations, jobs tied to NPCs, encounters and treasure per location, and it stops there. There is no free-form wiki, no timeline, no relationship graph.

What Dalang adds that the wikis do not have is the live side: a battle map, initiative, fog of war, and a player link that updates during play.

Choose World Anvil or Kanka if worldbuilding depth is what you want, and you are happy to run the session elsewhere. Choose Dalang if your lore needs are modest and you want the prep and the table in one tool.

Dalang vs Owlbear Rodeo

Owlbear Rodeo is a clean, lightweight shared battle map: load an image, drop tokens, share a link. It is close in spirit to Dalang's map, minimal, fast, no account friction for players, and it does that one job well.

The difference is scope. Owlbear Rodeo is the map and little else. Dalang wraps a comparable map in the rest of the campaign: the prep that feeds it, the NPCs and jobs, and the event log after.

Choose Owlbear Rodeo if all you want is a quick shared map and you keep prep elsewhere. Choose Dalang if you want the map and the prep to live together, and the player link to show more than just the battlefield.

Dalang vs a Notion or Google Docs setup

Many DMs prep in a general tool: a Notion workspace, a folder of documents, a spreadsheet of NPCs. That is flexible and free, and if it works for you there is no reason to move.

Where it tends to strain is the connections and the table. Keeping an NPC's location, a job's giver, and a location's encounters in sync by hand gets fragile, and a doc does not give your players a live view of the current scene or a battle map. Dalang trades some of that flexibility for structure that stays consistent and for the live-session half a doc cannot do.

When Dalang is not the right fit

  • You want tactical automation. Attack rolls, damage, conditions, and line-of-sight resolved for you. Use Foundry VTT or Roll20.
  • You want integrated character sheets. Dalang tracks players lightly and links out to sheets; it does not host them.
  • You are building an encyclopedia-scale world. A wiki platform will serve long-form, heavily cross-linked lore far better.
  • Your group plays entirely inside one shared virtual space with everyone moving tokens. Dalang's map is a single DM-driven view.
  • You need a native Mac or Linux desktop app. The desktop build is Windows only; the web app is the cross-platform option.

If none of those is a dealbreaker, the fastest way to tell is to try it. Getting Started walks through the first campaign, or open Dalang Web and make one now.